With the holiday season coming on, I recently took advantage of Amazon allowing monthly Prime Membership pricing to sign up and get free shipping for my Xmas shopping. As such, of course, I found I significantly expanded my streaming options for as long as I continued on. My first act, naturally, was to binge three seasons of HBO's fabled Deadwood in the first week.
Deadwood is a series which ran from 2004-2006 originally, and which I've had recommended to me several times over the years. It's a fairly loose chronicle of the titular settlement from 1876 on, which gives the full HBO treatment to the motley assortment of gamblers & gunmen, prospectors & Pinkertons, and whores & entrepeneurs who come to settle in the camp, looking for escape or opportunity. Deadwood is an illegal boomtown over the border in Sioux treaty lands, and at a deeper level, the show is also a study in how civilization slowly, inevitably evolves from the anarchy of the wilderness. And above all, I've found it to be quite a good yarn.
The nominal star of the proceedings is Ian McShane in an astounding star turn as Al Swearengen, owner of the Gem Saloon and driving force behind much of the camp's schemes and politics. Swearengen is many things - a swindler, a pimp, a showman, and a murderer. Above all, he is a steely-eyed. silver tongued force of nature, who can chill with a single look and kill with a word. As he says when staring down Western legend Wild Bill Hickock in one episode, "I got a healthy operation here, and I didn't build it brooding on the right or wrong of things..." In this role of a lifetime (probably), McShane changes hats effortlessly throughout each episode, being at turns charming, sympathetic, practical or menacing. The viewer is never quite sure whether to hate or root for the man, and in the end, often one ends up doing both at the same time, feeling vaguely queasy about it the whole time.
Bullock is hard-nosed former lawman trying to start a simpler life in a lawless land. But as things happen, his temper and his overzealousness to do the right thing land him into a series of conflicts throughout the series. He's introduced in the first scene on his last day as a Montana sheriff, lynching his own prisoner to stay one step ahead of an angry mob, thus ensuring "due process" is served (or some ass backwards variant thereof). From there, things just seem to get trickier. Olyphant brings a simmering intensity to the role that endears him to the audience as the main protagonist, and this feels like the best work I've ever seen of his. Tolliver is, by contrast, a cool-headed schemer and pragmatist, and Boothe is perfect in the role as the owner of the Bella Union - the Gem's more upscale rival. It's eminently helpful of course that Boothe also has a grin reminiscent of a viper waiting to strike.
Wild Bill draws |
If there are any major criticisms of Deadwood, I believe some definite pacing issues arise in the third season, along with some (regrettable) character arcs - or lack thereof. Boothe's Tolliver is largely sidelined to an afterthought as the main conflict unites the camp (to a vague degree) against miner robber baron George Hearst. Finally, the series ends not with a bang but a whimper, though the finale wasn't as bad as, say, the Seinfeld finale. It's perhaps much closer to the 1991 finale of Twin Peaks - eliciting more of a "Wait, what? Huh..." response when the last credits finally roll. The possibility of at least one and possibly two feature films to tie up loose threads has been floated numerous times by the series' creators, so we can only hope.
WARNING TO GMS: Under no circumstance is it recommended that you attempt to reskin Deadwood for your own RPG group. Even if your game is set on a frontier, or perhaps even a "Wilderland" do not attempt to use plots from the series as story hooks to engage your players, or invest any time or energy working to adapt the settlement or its characters into a lively community of NPCs. Your players will choose to ignore every hook you give them and will decide just to go rafting instead.
Because they are a bunch of hooplehead c*cks*ck*rs.
Because they are a bunch of hooplehead c*cks*ck*rs.
And they'd fit right in in Deadwood.
rabbits got long ears
ReplyDeleteThis comment has been removed by the author.
ReplyDelete